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Hi,
 
my name is Jonas Walz, I finished my Bachelor of Arts in MultiMediaArt at the Fachhochschule Salzburg in September 2021. I am an Audio Designer (and passionate gamer), who also loves to work with interactive, non-linear Media. From creating systems and sounds in Wwise and FMOD to implementing them into the game engine like Unreal and Unity. Creating an immersive soundscape to fulfil the audio vision is my main goal. I am always open for new experiences and there will always be new things to learn!

Im Speaking:
German, English
My DAW of Choice is:
Nuendo
Audio Middleware Skills:
Wwise (101,201,301), FMOD
Game Engine Skills:
Unreal 4, Unity
Recording/Equipment Skills:
Fieldrecordings and studio recordings for student’s movie and projects

If you like, feel free to get in touch with me! I have attached my contact information below.
 

Journey

2022/2023

Trainee: Dynamedion - Sounddesign

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2020/2021

Internship: Audio Design/Game Audio - Ubisoft Blue Byte GmbH

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2018

Project Management Assistance: Event, Fair (Gamescom) - ESL Turtle Entertainment

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2017

Internship: Audio Design/Game Audio - Ubisoft Blue Byte GmbH

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Internship: Livestreaming/Postproduction - Hektor + Rydzewski, Bild + Ton GmbbH

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Internship: Postproduction, Stock - runge.tv GmbH

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2013

Internship: Postproduction - SoundVision-Tonstudio GmbH

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2012

Internship: Postproduction, Live-Events - MMC Studios Köln GmbH

 

CONTACT/IMPRINT

 

​

Hintere Bleiche 29

55116, Mainz, Germany

 

Email: jonas-walz@gmx.de

 

Mobil: +49 / 178 34 77 642

 

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