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Hi,
my name is Jonas Walz, I finished my Bachelor of Arts in MultiMediaArt at the Fachhochschule Salzburg in September 2021. I am an Audio Designer (and passionate gamer), who also loves to work with interactive, non-linear Media. From creating systems and sounds in Wwise and FMOD to implementing them into the game engine like Unreal and Unity. Creating an immersive soundscape to fulfil the audio vision is my main goal. I am always open for new experiences and there will always be new things to learn!
Im Speaking:
German, English
My DAW of Choice is:
Nuendo
Audio Middleware Skills:
Wwise (101,201,301), FMOD
Game Engine Skills:
Unreal 4, Unity
Recording/Equipment Skills:
Fieldrecordings and studio recordings for student’s movie and projects
If you like, feel free to get in touch with me! I have attached my contact information below.
Journey
2022/2023
Trainee: Dynamedion - Sounddesign
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2020/2021
Internship: Audio Design/Game Audio - Ubisoft Blue Byte GmbH
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2018
Project Management Assistance: Event, Fair (Gamescom) - ESL Turtle Entertainment
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2017
Internship: Audio Design/Game Audio - Ubisoft Blue Byte GmbH
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Internship: Livestreaming/Postproduction - Hektor + Rydzewski, Bild + Ton GmbbH
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Internship: Postproduction, Stock - runge.tv GmbH
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2013
Internship: Postproduction - SoundVision-Tonstudio GmbH
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2012
Internship: Postproduction, Live-Events - MMC Studios Köln GmbH
CONTACT/IMPRINT
​
Hintere Bleiche 29
55116, Mainz, Germany
Email: jonas-walz@gmx.de
Mobil: +49 / 178 34 77 642
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